Titanic: Honor and Glory - A Video Game

Our 102nd Anniversary podcast has ended!

We had a fantastic time discussing Titanic, the story, recounting the sinking, paying tribute to the passengers and crew, and answering your questions and interesting with our listeners. We also had a great turnout,with around a hundred people on average listening in, not to mention an immense amount of comments in the podcast discussion.

We would like to thank everyone who joined us for the podcast and joined the discussion, especially those of you who stayed the entire three and a half hours. We would also like to thank Steve Hall for appearing on our podcast and helping us to delve into some of the details of Titanic’s story. Finally, we’d like to thank those few who donated before/during the podcast.

We would definitely love to do another podcast, and possibly even make it a regular thing, especially after tonight’s experience. If we do further podcasts or decide to do them regularly, we’ll certainly let you all know about it. Future podcasts won’t be quite as long, of course.

Tonight’s podcast will be available for listening by anybody who missed it or could not stay the entire time. We’ll let you know when that’s up on our site.

Thank you all once more for your time and your participation, and we hope to do this again soon!

- The Honor and Glory Team

Visit Titanic: Honor and Glory on our Official Website, or TumblrFacebookYoutube, and Twitter for more about the project.



ATTENTION: Our 102nd anniversary podcast is HAPPENING NOW!

Click here to listen to it on Mixlr or join in on the discussion: http://mixlr.com/titanichg/

We’re discussing Titanic’s sinking in real time with some members of Titanic: Honor and Glory’s team and special guest Steve Hall, Titanic historian and author. We’ll also be answering some questions about and talking about the game. We have over a hundred listeners so far, and would love to have more of you there!

We are also having a special offer:
Anyone who donates $400 or more between now and the end of the broadcast will have their likeness modeled into the game. We need to raise funds to continue paying our character modeler. He’s a very talented guy, and willing to work for a low price, but we need to give him something so he can continue to work on our characters. Whether it’s $400 or $4, anything you give would be greatly appreciated.

Visit Titanic: Honor and Glory on our Official Website, or TumblrFacebookYoutube, and Twitter for more about the project.




102nd ANNIVERSARY PODCAST

For the 102nd Anniversary, beginning at 10:30 EST, April 14th, we will be hosting a podcast where we discuss the sinking in real time, as the ship went down.

During the discussion, we will take breaks to talk about game updates and details of the development. Special guest star is Steve Hall, from our Q&A video, and author of several Titanic books.

Tune in, and if things go well, we will make this a regular thing. Perhaps every month or two we will have a podcast to update everyone on events and progress in the project.

We are also having a special offer:
Anyone who donates $400 or more between now and the end of the broadcast will have their likeness modeled into the game. We need to raise funds to continue paying our character modeler. He’s a very talented guy, and willing to work for a low price, but we need to give him something so he can continue to work on our characters. Whether it’s $400 or $4, anything you give would be greatly appreciated.

PLEASE SHARE THIS LINK, and reblog this post to help spread the word!
http://www.titanichg.com/podcasts/

Visit Titanic: Honor and Glory on our Official Website, or TumblrFacebookYoutube, and Twitter for more about the project.


Titanic: Honor and Glory Team To Host Titanic Anniversary Podcast!

In honor of the 102nd Anniversary of the sinking of the RMS Titanic, we will be hosting a 3 hour (or so) live online podcast. We’ll be discussing the sinking as it happened, going over facts and stories, and throughout it touching on various subjects concerning the game.

If all goes well, we hope to eventually have these broadcasts on a regular basis. In later broadcasts, we will discuss more game related matters, but since this is the anniversary, more focus will be given to the actual ship and story at this time.

Exact time, and where to find it will be announced over the coming days. Please stay tuned!


A message from our project director regarding sharing, re-posting, and usage of our images:

Hello everybody,

I’ve noticed a bit of tension over the usage of images and crediting them accordingly on various Facebook groups and elsewhere. I noticed that even, at times, images may be uploaded simply for the purpose of illustrating one’s questions or comments, yet are occasionally received negatively by those claiming copyright infringement.

I’ve discussed it with some members of the team, and we are in agreement that to encourage the spread of knowledge and enthusiasm for history, as well as our game, any renderings, screenshots, videos, or other game content that we post to our official website, Facebook or Tumblr pages (provided they have watermarks) may be reposted on any facebook pages or on other sites (including personal websites) with only minor limited terms of use.

By those terms, I simply ask the following:

  • It isn’t necessary to detract from your conversations and threads by crediting us or the game for the images, but we only ask the the watermarks we embed in our images are not edited out.
  • The images may be modified otherwise, to enhance or draw attention to details.
  • Only if an image needs to be cropped for the aforementioned purpose, then you must credit us somehow.
  • Please do not credit the images to yourself, or any other incorrect party.

We also ask that they are not used for any commercial purposes without contacting us for permission first.

For those who don’t know, the link to our image gallery, which will soon be rapidly increasing in size, is: www.TitanicHG.com/images

Thanks,

Tom Lynskey, Project Director



A selection of screenshots from some tests we did of our interior models of Titanic in Unreal Engine 4. You can find these and more screenshots and other images on our website by clicking here.

The areas featured here are:

  • The Forward Grand Staircase
  • The A La Carte Restaurant
  • First Class Stateroom B-59
  • First Class Stateroom B-58
  • The Plunge Bath
  • The Working Crew Corridor or “Scotland Road”
  • A Stewards’ Lavatory

Lighting conditions are based on figures for the brightness of bulbs on the real Titanic. They were much dimmer back then, and had a far warmer appearance, sometimes to the point of being rather gloomy.

As these were basic tests, material properties, lighting, and shadows are not representative of final work and may look very different in the final game.

Visit Titanic: Honor and Glory on our Official Website, or TumblrFacebookYoutube, and Twitter for more about the project.




A new rendering of Titanic’s First Class Stateroom B-58, decorated in the Louis XVI Style.

One of the things we debate among ourselves is the warm appearance of the lights. Early incandescent bulbs had a warmer glow, and it’s something we’d like to capture in our game. We think we’re closer to hitting that sweet spot.

Also, please visit our NEW WEBSITE: http://www.titanichg.com/

For those who missed it, we recently released our new website. It is the new, official home page for our project, and you can find a variety of things there, from a neat new progress plan, an updated and easy-to-navigate FAQ, all our videos, renderings/images, some new screenshots, developer blogs, lists and bios of many of those working on the project or helping us, some info about the game’s story, and even an informative page about the Titanic itself. Click here to go to our site.

Visit Titanic: Honor and Glory on our Official Website, or TumblrFacebookYoutube, and Twitter for more about the project.



Just a reminder:

If you missed it, please check out our project’s new website:

http://www.titanichg.com/

And if you’re on Facebook and have no done so yet, feel free to like us on Facebook:

https://www.facebook.com/TitanicHonorandGlory

And if you’ve never heard of our project before, then the aforementioned sites should explain everything, so check us out!




We have two major announcements!

Our first announcement: After a week or so of work, we’ve built up an official website. Here, you can explore a large amount of new content, including more in-game images, and a massive amount of behind the scenes information, including progress charts, story details, and EVEN CHARACTER IMAGES. Our website also includes a page of information about the ship with a lot of great tidbits about Titanic and her sisters.

Here’s our new official website link. Spread it around!

www.TitanicHG.com

More will come in time; we hope to eventually add a forum, and keep our blogs and content updating constantly. We will continue to keep Facebook and Tumblr up to date, but the website will always be the first place to find new things, and you’ll even find a lot of exclusive content there from here on.

Our second announcement: Now that Epic Games’ Unreal 4 game engine has been released publicly, we are happy to announce that we are now working with Unreal 4, and our recent in game images were all from the formerly exclusive Unreal 4. Some of the games you might be familiar with, like the Mass Effect, Bioshock, and Gears of War series use Unreal Engine.

Read about the switch here:

http://www.TitanicHG.com/tech-talk/




As a little treat, we are polishing off Titanic’s funnels and buffing the Buff in the engine. This is in-engine (in-game), not a rendering, and still a work in progress.

Visit Titanic: Honor and Glory on TumblrFacebookYoutubeTwitter, and CryDev for more about the project.



A glimpse of some of the latest work on our exterior model of Titanic: Renderings showing some of the aft areas of the ship as viewed from the Boat Deck. While the exterior is far less complex and far better documented in plans and photographs of Titanic and Olympic, it still takes a great deal of research and plenty of time to pour over images to ensure things are accurate.

Here we see a number of Titanic’s electric cargo cranes. The cranes serviced the hatches on the well decks and B Deck. These models are not yet 100% complete and include a few errors that must be fixed, but they provide a detailed look at a much-ignored feature of Titanic.

Q & A VIDEO:

We recently posted a Q&A video in which our team answered some of our fans’ questions, featuring author, historian, and Blue Star Line’s Titanic II (and T:H&G) advisor Steve Hall. If you missed it, you can find the video here:

http://youtu.be/nNLOOjXmF0g

Visit Titanic: Honor and Glory on TumblrFacebookYoutubeTwitter, and CryDev for more about the project.




An older rendering of an early version of our model of Titanic’s First Class Purser’s Office, accompanied by a GIF illustrating the different ways a model can be displayed.

While our models are ultimately destined for a video game engine, we also create (and have mostly done up to now) renderings of our models to show their full beauty and help bring our work - and the Titanic - to life.

The model can be displayed a variety of ways when working on and rendering it. Wireframe displays only the model’s edges, shaded shows its surfaces, and textured shows its colors and the images used to add detail and depth to surfaces, all useful for various modeling tasks. Displaying lights is useful when preparing the scene for rendering. Once rendered, often the scene may need a final touch, and so things like lighting and color are adjusted in the rendered image to create the final image for posting here and elsewhere.

The process of modeling can be immensely complex, and rendering is no tiny task, either. Making things look good in the game engine is another chapter altogether, so we’ll leave it at that for now.

Visit Titanic: Honor and Glory on TumblrFacebookYoutubeTwitter, and CryDev for more about the project.




Here is our Questions and Answers video in which we answer your questions pertaining to Titanic: Honor and Glory, featuring Titanic author and historian Steve Hall!

Earlier we asked people to submit video questions, as well as text questions, and we got some of our team together to answer them. Steve Hall, co-author of books such as “Titanic: The Ship Magnificent” and “Titanic in Photographs”, advisor for Blue Star Line’s Titanic II project, and one of our own consultants, joined us to read the text questions people submitted.

We hope you enjoy the Q&A, our belated Christmas gift to you, and we look forward to bringing you great new developments as 2014 progresses.

From the entire Four Funnels team, we wish our fans a happy new year!

Visit Titanic: Honor and Glory on TumblrFacebookYoutubeTwitter, and CryDev for more about the project.




A rendering of the First Class Cafe Parisien on B-Deck. All that’s missing are the china, cigar holders, and ivy. (Though without those things, this resembles an early photo of Titanic’s Cafe.)

Where would you prefer taking a meal, the Dining Saloon, the A La Carte Restaurant, or the Cafe Parisien?

Visit Titanic: Honor and Glory on TumblrFacebookYoutubeTwitter, and CryDev for more about the project.



A little fun for our followers: Can you guess where this is from?
If you give up on guessing, click here for the answer.

And on a side note: While we have not posted as much lately, we’re still hard at work behind the scenes, so thanks for bearing with us!

Visit Titanic: Honor and Glory on TumblrFacebookYoutubeTwitter, and CryDev for more about the project.


17
To Tumblr, Love PixelUnion